Arcane Might is better than you'd think because you don't have an important third stat, it's like a weaker PES with better uptime.
Be careful of oneshotting yourself with Vital Shot, consider autocasting Heroism to stop this. Cauterize is decent as well if you can get it. Good prodigies are Pain Enhancement System, Arcane Might, Vital Shot, Spine of the World. Movement and Heroism Infusions are good choices for your fourth and fifth slots, and Regeneration is good too. You don't need a second Steam Generator since you only have one useful sustain. Automation is only good for Net Projector and Sawfield so taking it at level 10 is a waste. Inscription slot -> Automation -> Inscription slot. I went with Orc because I hadn't won with Orc before and it worked out alright.ĭex > Cun > Con/Str > Str/Con, unless using PES in which case Str > Dex > Cun > Con (after getting enough stats for talent unlocks), and unless using Arcane Might in which case Dex > Cun > Mag > Str/Cun Pick whatever because none really have any synergy with this. I find it to be the most fun of the ranged physical classes but it is very linear so it is not for everyone.
It does lots of damage but doesn't have much defense.